[EXTENDED] CFP // Games and Literary Theory Collection

We are soliciting proposals for a collection of essays at the intersection of game studies and literary theory.

This coming year will mark the fourth meeting of the International Conference Series on Games and Literary Theory at Jagiellonian University in Krakow, Poland. Having hosted the previous two meetings, we have witnessed a rich diversity of scholarship claiming this interdisciplinary field. Yet, we have also noted in the breadth of approaches a lack of a shared disciplinary history or critical archive.

To facilitate the growth and formation of this emerging field, we are putting together a collection of essays to act as a landmark and jumping off point for further scholarship. It will establish a disciplinary history, represent the range of approaches currently constituting the field, and offer a foundation for scholars looking to join the discussion.

We are interested in proposals that consider the interaction of games and literary theory in these and other potential areas:

  • ontology and epistemology
  • methodology and theory
  • meaning-making, hermeneutics, reception
  • terminology and its adaptations
  • comparisons of structures or techniques
  • transmedia storytelling and alternative reality games
  • cultural criticism and history

We are currently working with a university press to publish this collection. They have asked that we collect abstracts for inclusion in a formal proposal. To this end, we are requesting 500-word abstracts to be sent to twelsh@loyno.edu (subject heading “GamesLit Book”) by July 15 August 15. We will make selections and will request full essays (3500-5000 words) by September 15 October 15.

Thank you for your consideration. We look forward to your thoughtful proposals.

Timothy Welsh, Loyola University New Orleans
Joyce Goggin, Universiteit van Amsterdam

#GamesLit15 at Loyola in November

I’ll be hosting the third meeting of the Games and Literary Theory Conference, #GamesLit15, this November at Loyola. The call for papers is below:

cropped-conference-logo-01

International Conference Series in Games and Literary Theory

Third Annual Conference

Hosted by Loyola University New Orleans, Department of English & School of Mass Communication

New Orleans, Louisiana USA
November 20-22, 2015

Please note, we are EXTENDING the proposal due date to April 17th.

The Games and Literary Theory Conference Series addresses the scope and appeal of interdisciplinary approaches to the study of games and games’ impact on other fields in the Humanities. It began in 2012 as a PhD seminar and workshop arranged by the Department of English at the University of Malta in collaboration with IT University of Copenhagen and subsequently expanded into an annual conference. The inaugural Games and Literary Theory conference convened at the University of Malta in 2013; the 2nd annual conference was held at the University of Amsterdam in 2014. The 3rd annual Games and Literary Theory conference is scheduled to meet in the USA at Loyola University New Orleans during November 2015.

We are particularly interested in digital game modalities and how these might be seen as reconfiguring and questioning concepts, practices and orthodoxies integral to literary theory (i.e. textuality, subjectivity, authorship, the linguistic turn, the ludic, and the nature of fiction). The conference will also explore the ways in which theoretical discourses in the area of game studies can benefit from critical concerns and concepts developed within the fields of literary and cultural theory, such as undecidability, the trace, the political unconscious, the allegorical, and the autopoietic. Likewise the conversation about narrative and games continues to raise questions concerning the nature of concepts such as fiction and the virtual, or indeterminacies across characters, avatars and players.

The Games and Literary Theory conference has adopted a single-track format allowing all attendees to attend all presentations and discussions. The organizers of the Third Annual International Conference invite proposals that focus on issues related, but not limited to, any (or a combination of) the following:

  • Textuality in literature and games
  • Rethinking fiction after with digital games
  • Characters, avatars, players, subjects
  • New forms of narrative and games
  • Games and the rethinking of culture
  • Genre study and criticism
  • Digital games, literariness, and intermediality
  • Digital games and authorship and/or focalization
  • Reception theory, reader experience, player experience: New phenomenologies for critique
  • Gender in games, literature, and theory
  • Digital games, literary theory, and posthumanism
  • Representations of disability in interactive media
  • Possible Worlds Theory and games
  • Digital games in literature

For earliest consideration, please submit abstracts of 250-300 words as the body of an email with a subject line “GamesLit15″ to Timothy Welsh (twelsh@loyno.edu) by April 1, 2015 April 17, 2015. The organizers will review proposals and confirm acceptances beginning May 1, 2015.

For information and updates, please refer to the conference website and twitter feed.

CFP: Gamers love movies too (SCMS13, Chicago)

La Noire | Team Bondi
This proposed roundtable will discuss intersections of cinema and videogame studies. Though videogames clearly borrow from and even influence film, much early videogame criticism was at pains to distinguish gaming as a unique medium. Having at this point thoroughly complicated the notion that videogames are “interactive movies,” how do we now discuss the relationship between games and film? How do we put videogame studies and film studies in conversation while respecting the specific qualities of each medium? What theoretical and methodological approaches allow for productive interdisciplinary and comparative study?

[UPDATE: DEADLINE EXTENDED]

Please send a 300-word abstract and 1-page bio to Tim Welsh (twelsh@loyno.edu) by August 10, 2012.

The Natural History of Reading Conference @UW

Leroy Searle’s undergraduate honors course called The Natural History of Reading culiminates this week in an interdisciplinary conference bringing together scholars from across the country to discuss reading, conversation, and the academy. This conference represents part Prof. Searle’s larger efforts to change standard discipline-specific conference model and find new ways to build productive academic communities working on foundational problems.

The description of the conference schedule, conceit, and participants appears after the break. The official schedule is not up yet, but will appear soon. I plan on making it to at least a couple of sessions. Hopefully, I’ll be able to take a greater role in Prof. Searle’s future projects.

Continue reading

New Materialisms and Digital Culture

The New Materialisms and Digital Culture Symposium to be held at Anglia Ruskin University sounds really interesting. Bit too far to travel for to hear it, but I’m encouraged by the topic. They are also including a PhD workshop and performance art piece. Seems like a really well rounded event.


New Materialisms and Digital Culture:
An International Symposium on Contemporary Arts, Media and Cultural Theory
Date: Monday 21 June 2010
Time: 10:00 – 19:30
Venue: Hel 201, Anglia Ruskin University, East Road, Cambridge

Far from being immaterial, digital culture consists of heterogeneous bodies, relations, intensities, movements, and modes of emergence manifested in various contexts of the arts and sciences.

This event suggests "new materialism" as a speculative concept with which to rethink materiality across diverse cultural-theoretical fields of inquiry with a particular reference to digitality in/as culture: art and media studies, social and political theorising, feminist analysis, and science and technology studies.
More specifically, the event maps ways in which the questions of process, positive difference or the new, relation, and the pervasively aesthetic character of our emergences with the world have lately been taken up in cultural theory. It will engage explorations of digital culture within which matter, the body and the social, and the long-standing theoretical dominance of symbolic mediation (or the despotism of the signifier) are currently being radically reconsidered and reconceptualised.

The talks probe media arts of digital culture, sonic environments, cinematic contexts, wireless communication, philosophy of science and a variety of further topics in order to develop a new vocabulary for understanding digital culture as a material culture.

Speakers include: Dr David M. Berry, Dr Rick Dolphijn, Dr Satinder Gill, Dr Adrian Mackenzie, Dr Stamatia Portanova, Dr Anna Powell, Dr Iris van der Tuin and Dr Eleni Ikoniadou.

The academic programme will be followed by a physical computing and dance performance involving CoDE affiliated staff (Richard Hoadley and Tom Hall) along with choreographers Jane Turner, Cheryl Frances-Hoad and their dancers.

Following the symposium there will also be a short workshop for PhD students on Tuesday 22 June led by Van der Tuin and Dolphijn along with Milla Tiainen and Jussi Parikka. The aim of the workshop is to enable students to discuss and present brief intros to their work on the theme of new materialist analysis of culture and the arts with tutoring from the workshop leaders. The workshop is restricted to max. 10 students. Participation for the selected ten is include in the registration fee. If you are interested, please send an informal message to either milla.tiainen@anglia.ac.uk or Jussi.parikka@anglia.ac.uk along with a short (approx. 1 page) description of your PhD work and its relation to new materialism.

In addition, we are planning an informal introductory workshop for Tuesday afternoon on experimental performance and technology.

The event is sponsored by CoDE: the Cultures of the Digital Economy research institute and the Department of English, Communication, Film and Media at Anglia Ruskin University.

Please register your place here: https://store.anglia.ac.uk/events/eventdetails.asp?eventid=37