Scholarship

Books & Collections

Welsh, Timothy. Mixed Realism: Videogames and the Violence of Fiction. University of Minnesota Press, 2016. [link]

Welsh, Timothy, guest editor, New Orleans Review. Issue 41, special issue on science fiction. Fall 2015. [link]

In Progress
Goggin, Joyce and Timothy Welsh. Non-Trivial Effort: Essays on Videogames and Literary Theory. (under review)

Chapters & Articles

Welsh, Timothy. “Do Cyborgs Dream of the Perfect Pump?: Warframe and Gender.” Well-Played. Vol. 6, issue 1, Spring 2016.

Sebastian, John and Timothy Welsh. “Shades of Dante: Virtual Bodies in Dante’s Inferno.” Digital Gaming Reimagines the Middle Ages. Ed. Daniel Kline (New York: Routledge, 2013) 162-174.

Welsh, Timothy. “Face to Face: Humanizing the Digital Display in Call of Duty: Modern Warfare 2.” Guns, Grenades, and Grunts: First-Person Shooter Games. (New York: Continuum Press, 2012) 389-414.

Welsh, Timothy. “Everyday Play: Cruising for Leisure in San Andreas.” The Meaning and Culture of Grand Theft Auto. Ed. Nathan Garrelts. (Jefferson, NC: McFarland Press, 2006) 127-142.
Reviews

Reviews

Welsh, Timothy. Review of Literary Gaming by Astrid Ensslin. American Journal of Play, vol. 7, issue 3, Spring 2015.

Welsh, Timothy. Review of Vertov, Snow, Farocki: Machine Vision and the Posthuman by David Tomas. CHOICE: Current Reviews for Academic Libraries, March 2014.

Welsh, Timothy. Review of The Posthuman by Rosi Braidotti. CHOICE: Current Reviews for Academic Libraries, January 2014.

Welsh, Timothy. Review of The Oxford Handbook of Sound and Image in Digital Media edited by Carol Vernallis, Amy Herzog, and John Richardson. CHOICE: Current Reviews for Academic Libraries, August 2014.

Welsh, Timothy. Review of Mazes in Videogames: Meaning, Metaphor, and Design by Alison Gazzard. CHOICE: Current Reviews for Academic Libraries, October 2013.

Web-based

Schaberg, Christopher and Timothy Welsh. “Playing through the Airport.” Invisible Culture, issue 21 (October 21, 2014). [link]

Welsh, Timothy. “Circuits of Interactivity: Videogames, Interface, and inFamous.” First-Person Scholar, (February 26, 2014). [link]

Welsh, Timothy. “Xbox is Ordinary.” Media Commons: Front Page. (November 2013) [link]

Welsh, Timothy. “Mediated Survivialism in Fallout 3.” In Media Res. (October 2013) [link]

Welsh, Timothy. “It’s about the sharing: Instagram’s recursive aura.” The New Everyday. (October 2013) [link]

Chang, Ed and Timothy Welsh. “Would You Kindly?: Bioshock and Posthuman Choice” In Media Res. (March 2011) [link]

Welsh, Timothy. Review of Gaming: Essays on Algorithmic Culture by Alexander Galloway. Resource Center for Cyberculture Studies. (October 2007) [link]